About the project
This time I come with another project related to geophysics. This piece tries to artistically reproduce the so-called isoline maps, generally represented with colors.
Isolines are imaginary lines that connect points with the same value of a specific variable, such as temperature, atmospheric pressure, altitude, humidity, precipitation, among others. That is, wherever the same color is, that property has the same value.
✅To download the image in higher quality press [ s ], be patient
It only remains to explore its parameters. I explain them below:
✅[ Seed ]: uses fxrand() to ensure that you mint what you see at the moment. Change the arrangement of structures in the image.
✅[ fallOff ]: is the falloff factor for perlin noise. In order not to complicate the explanation, just modify it and see its effect. I recommend 0.5 initially.
✅[ Resolution ]: it is a variable that modifies the resolution used in the perlin noise. Decreasing it will give you a more fragmented image.
✅[ Border-color ]: Modifies the color of the border of the frame
✅[ Color palette ]: Select from 80 different color palettes to randomly fill in your image.
by RosbelDev
See all iterations of Thermal Paint →